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I recently returned from a vacation to one of the pioneers of UX , Walt Disney World . And the thing that impressed me was the experience that Disney wanted you to have. They want it immersive, consistent, friendly, themed, thrilling yet safe, familiar,
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OK, it's not really new. I've had it for about a month. So far I like it. I like having Internet access, albeit slow, but 3G isn't everywhere so I don't want to have to pay "everywhere" prices per month. The screen size is great. That makes a big difference.
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http://www.youtube.com/watch?v=E4Fbk52Mk1w Check out this video for some very interesting UI effects. It's called CompCom , and it's a re-merge of Beryl and Compiz. There's some eye candy effects and some interesting usable effects (dodge). Kudos to the
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Apple knew what they were doing when they bought Fingerworks. It looks like they've now patented the gesture library that all of us Fingerworks keyboard (mine is a Touchstream LP) users used for years . And the latest patent looks very similar to previous
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Since Apple brought on the founders of Fingerworks , I think I know why the iPhone doesn't have "cut and paste" . It's because the gestures for cut and paste are used for different actions on the iPhone from the Fingerworks keyboards. So "cut and paste"
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Over at Long Zheng's site , he's got a video of the good people over at Microsoft Research Cambridge demoing a tablet version of Microsoft Surface . In the video you'll see Steve Hodges demo the functionality and how they did it. With Jeff Han's work,
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Last night at Best Buy in the Mac section I overheard these comments by the salesperson. "The Mac is more intuitive once you get used to it." and... "You're more apt to do something wrong on the Mac and succeed, than do something right on Windows and
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It's great to see all of the announcements about multi - touch computer interaction and surface computing these days. How we interact with devices is only going to become more and more interesting. Of course, that also means that how we interact with
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Simon Guest has a great one hour video on how you can put User Experience back into Software Design, from the Canadian Strategic Architect Forum. It uses the new Silverlight video player which has a wonderful "chapter" feature that lets you navigate through
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